<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.3">Jekyll</generator><link href="/feed.xml" rel="self" type="application/atom+xml" /><link href="/" rel="alternate" type="text/html" /><updated>2026-01-08T15:25:34+00:00</updated><id>/feed.xml</id><title type="html">Tabletop Games</title><subtitle>Tabletop games framework Using modern board games in AI research </subtitle><entry><title type="html">Docker image now available</title><link href="/tag/blog/update/docker/2026/01/05/docker.html" rel="alternate" type="text/html" title="Docker image now available" /><published>2026-01-05T08:00:00+00:00</published><updated>2026-01-05T08:00:00+00:00</updated><id>/tag/blog/update/docker/2026/01/05/docker</id><content type="html" xml:base="/tag/blog/update/docker/2026/01/05/docker.html"><![CDATA[<p>We now have a docker image of TAG publicly available. See <a href="../wiki/docker">documentation</a>.</p>

<p>And also have a look at all our recent research papers by following the ‘Research’ tab.</p>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="docker" /><summary type="html"><![CDATA[We now have a docker image of TAG publicly available. See documentation.]]></summary></entry><entry><title type="html">Research paper on TAG: Pandemic Competition @ IEEE CoG 2022</title><link href="/tag/blog/update/website/competition/research/paper/cog/2022/06/28/pandemic-competition-paper.html" rel="alternate" type="text/html" title="Research paper on TAG: Pandemic Competition @ IEEE CoG 2022" /><published>2022-06-28T08:00:00+00:00</published><updated>2022-06-28T08:00:00+00:00</updated><id>/tag/blog/update/website/competition/research/paper/cog/2022/06/28/pandemic-competition-paper</id><content type="html" xml:base="/tag/blog/update/website/competition/research/paper/cog/2022/06/28/pandemic-competition-paper.html"><![CDATA[<p>We will be presenting a research paper on the <a href="http://www.tabletopgames.ai/competition/cog2022/">TAG: Pandemic competition</a> at the <a href="https://ieee-cog.org/2022/">IEEE Conference on Games 2022</a>! The paper describes the environment and the competition setup, as well as analysing the challenges proposed, game parameters and sample agent performance. Check it out <a href="http://www.tabletopgames.ai/assets/pdf/gaina2022pandemic.pdf">here</a>.</p>

<p>There is one month to go until the deadline for the competition on <strong>July 29th</strong>! Make sure to submit your AI players on time. We are very excited to be able to offer a <strong>$500 prize</strong> for the winner, sponsored by the <a href="https://cis.ieee.org/">IEEE Computational Intelligence Society</a>!</p>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><category term="competition" /><category term="research" /><category term="paper" /><category term="cog" /><summary type="html"><![CDATA[We will be presenting a research paper on the TAG: Pandemic competition at the IEEE Conference on Games 2022! The paper describes the environment and the competition setup, as well as analysing the challenges proposed, game parameters and sample agent performance. Check it out here.]]></summary></entry><entry><title type="html">Maven, competition and MCTS updates</title><link href="/tag/blog/update/website/competition/maven/mcts/2022/04/14/maven-competition.html" rel="alternate" type="text/html" title="Maven, competition and MCTS updates" /><published>2022-04-14T08:00:00+00:00</published><updated>2022-04-14T08:00:00+00:00</updated><id>/tag/blog/update/website/competition/maven/mcts/2022/04/14/maven-competition</id><content type="html" xml:base="/tag/blog/update/website/competition/maven/mcts/2022/04/14/maven-competition.html"><![CDATA[<p>The latest commit to the master branch of TAG now includes:</p>
<ul>
  <li>A configured Maven build to generate executable jars for the main entry points. Complications with some video libraries used for the pandemic competition were causing issues with more informal builds, so we’ve taken the opportunity to tidy this up.</li>
  <li>Updates to the pandemic code for the forthcoming competition at IEEE Conference on Games 2022 (see previous post or the website for details).</li>
</ul>

<p>The website has been updated with details on the above, plus an up-to-date set of documentation on the MCTS variants supported by TAG, and how to configure agents to use them.</p>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><category term="competition" /><category term="maven" /><category term="MCTS" /><summary type="html"><![CDATA[The latest commit to the master branch of TAG now includes: A configured Maven build to generate executable jars for the main entry points. Complications with some video libraries used for the pandemic competition were causing issues with more informal builds, so we’ve taken the opportunity to tidy this up. Updates to the pandemic code for the forthcoming competition at IEEE Conference on Games 2022 (see previous post or the website for details).]]></summary></entry><entry><title type="html">TAG: Pandemic competition coming up at IEEE CoG 2022!</title><link href="/tag/blog/update/website/competition/2022/02/15/competition.html" rel="alternate" type="text/html" title="TAG: Pandemic competition coming up at IEEE CoG 2022!" /><published>2022-02-15T08:00:00+00:00</published><updated>2022-02-15T08:00:00+00:00</updated><id>/tag/blog/update/website/competition/2022/02/15/competition</id><content type="html" xml:base="/tag/blog/update/website/competition/2022/02/15/competition.html"><![CDATA[<p>The TAG: Pandemic competition will be hosted at this year’s <a href="https://ieee-cog.org/2022/">IEEE Conference on Games</a>! We will be updating the <a href="http://www.tabletopgames.ai/competition/">website</a> soon with more details, keep an eye on this space.</p>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><category term="competition" /><summary type="html"><![CDATA[The TAG: Pandemic competition will be hosted at this year’s IEEE Conference on Games! We will be updating the website soon with more details, keep an eye on this space.]]></summary></entry><entry><title type="html">Updated GUI for improved AI interaction</title><link href="/tag/blog/update/website/2022/02/08/Updated-Frontend-PR179.html" rel="alternate" type="text/html" title="Updated GUI for improved AI interaction" /><published>2022-02-08T08:00:00+00:00</published><updated>2022-02-08T08:00:00+00:00</updated><id>/tag/blog/update/website/2022/02/08/Updated-Frontend-PR179</id><content type="html" xml:base="/tag/blog/update/website/2022/02/08/Updated-Frontend-PR179.html"><![CDATA[<p>Pull Request 179 has been merged to master:</p>

<p>New features in Frontend (the main GUI point of entry:</p>

<ul>
  <li>Ability to click through an AI game turn-by-turn added (not just Pause/Real-time as before)</li>
  <li>Frontend now displays probability distribution over AIs planned actions</li>
  <li>Human can now override an AI agent decision if desired when exploring a game run in Frontend</li>
</ul>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><summary type="html"><![CDATA[Pull Request 179 has been merged to master:]]></summary></entry><entry><title type="html">TAG Version 2.0!</title><link href="/tag/blog/update/website/2022/02/01/Release-2.html" rel="alternate" type="text/html" title="TAG Version 2.0!" /><published>2022-02-01T08:00:00+00:00</published><updated>2022-02-01T08:00:00+00:00</updated><id>/tag/blog/update/website/2022/02/01/Release-2</id><content type="html" xml:base="/tag/blog/update/website/2022/02/01/Release-2.html"><![CDATA[<p>TAG version 2.0 has now been released on Github (https://github.com/GAIGResearch/TabletopGames/releases/tag/v2.0).</p>

<p>This is to support the use of TAG in the course on Computational Games Design, part of the Computer Games MSc at Queen Mary University of London (https://www.qmul.ac.uk/postgraduate/taught/coursefinder/courses/computer-games-msc/)</p>

<p>New features:</p>

<ul>
  <li>All games with tunable parameters</li>
  <li>Game, agent and heuristic optimisation framework (using NTBEA)</li>
  <li>Game statistics reporting</li>
  <li>AI player round robin tournaments</li>
  <li>Frontend GUI for playing all games with all players + extra run settings and parameter adjustment.</li>
  <li>Timing functionality for AI agent decision making (including chess-like timer with possible increments)</li>
  <li>GUI updates and bug fixes</li>
</ul>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><summary type="html"><![CDATA[TAG version 2.0 has now been released on Github (https://github.com/GAIGResearch/TabletopGames/releases/tag/v2.0).]]></summary></entry><entry><title type="html">Welcome to the TAG blog!</title><link href="/tag/blog/update/website/2021/07/16/firstpost.html" rel="alternate" type="text/html" title="Welcome to the TAG blog!" /><published>2021-07-16T08:50:23+00:00</published><updated>2021-07-16T08:50:23+00:00</updated><id>/tag/blog/update/website/2021/07/16/firstpost</id><content type="html" xml:base="/tag/blog/update/website/2021/07/16/firstpost.html"><![CDATA[<p>We are planning to use this blog to keep you updated with the latest developments and research with the framework.</p>]]></content><author><name></name></author><category term="tag" /><category term="blog" /><category term="update" /><category term="website" /><summary type="html"><![CDATA[We are planning to use this blog to keep you updated with the latest developments and research with the framework.]]></summary></entry></feed>