Tabletop Games
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Welcome to the TAG wiki

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  • Definitions
  • Running the framework
    • Tournaments
      • Metric Reporting
    • Parameter Search
  • Games
    • Implemented Games
    • Creating a new game
      • First Steps
      • Core Classes
      • Basic Information & Data
      • Actions & Rules
      • Game Scores & Heuristics
      • Tuning a Game
      • Generating a GUI for a game
      • Dynamic Workflow
  • Coding Conventions
    • Tips for Forward Models
    • Hiding Information
    • Action Contracts
    • Performance
  • AI
    • JSON Definitions - Creating an AI Player
    • Implemented AI Players
      • MCTS
    • Optimising an AI Player

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